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While most board games companies have an established product range that sells for them year after year, many struggle to find strong and consistent sales growth internationally. There are a number of reasons why this happens to some board games companies. This article looks at 5 ways to sell more board games internationally.


1.       Develop Games Suitable For As Many Markets As Possible

One of the biggest export sales inhibitors we come across when we are Consulting with board games companies is that they primarily develop board games based on their needs and product preferences of their home market. This of course is essential if you want to succeed in your home market, but board games are cultural products. There are many forms of culture, but only a few which will apply in all countries across the world. For instance, if you are a German company, your consumer’s expectations in your home market is for in depth rules and gameplay mechanisms, whereas in some markets that type of game instantly = NICHE, because mass market gamers in many countries don’t have the patience for lots of rules. So, if you want to sell more of your games overseas, perhaps you can restructure your product development efforts to give you a better chance of success internationally. For instance, if you usually develop 10 new games each year focused primarily on your home market, perhaps you can switch to making 2 games which are primarily focused on export markets. This way you still have a core offering for your home market as per usual, but also have some gateway products which can bring export markets into your games and brand.

 

2.       Grow & Own Your Community

Of all the marketing activities available to marketers in board games companies, community-oriented marketing will build your company the most long-term value in most instances. Those gamers who are really into your products will work wonders for you over time, especially if you nurture them. These dedicated fans of your output will spread word of mouth for you and get their friends and families playing your games. We all understand that there is a need to sell each and every box we ship into retail, and as a result we focus our spend all too often on trade marketing activities which often have poor buy-in from stores, or mass media which may shift a few boxes but doesn’t have quite as dramatic an effect on the number of people actually playing a game. If you grow your community and resource to have ongoing 2 way dialogue you will develop games that people want to buy and play, and you will build your own marketing platform which you can use time and time again to support your new product launches. This applies both in your home market and internationally. Some board games companies change overseas distributors like a fashion fan changes dresses! If your distributor does change overseas clearly it is in your best interests to own your own interaction with fans of your games in those countries instead of losing it every time you switch distributor.

 

3.       Distribute your distributors products

If you distribute your distributors products into your home market/s then you gain deeper and stronger relationships, which in return will lead them to be more likely to push your products or to at least deepen your interactions to the point that they tell you exactly why your products are a tougher sell than you may think. You do not need to distribute products which have no chance of success in your market, but why not ‘cherry pick’ a few games which you think have a good chance in your market?

 

4.       Build Top Selling Games In Your Home Market

There are so many products out there for distributors to chose from that they will often review 10 or even sometimes 100 products to find one to sell. That is the reality of the industry we work in. There is a veritable plethora of games out there. The simple, but nevertheless difficult way to make export distributors sit up and take notice of what you are offering is to have top selling games in your home market. If you have a game which is an established top seller in your home market you will be far more likely to sell it overseas. If you have a range of fairly low but steady performers, that is a good way to build a solid dependable repeatable business in your home market but will not necessarily help you to find success internationally. But if you have a game which has sold hundreds of thousands of units you will find placing that game overseas much easier.

 

5.       Ask Distributors What Games They Want, Then Make Those Games

This sounds blindingly obvious, but like most blindingly obvious things it is often not integrated in the development approach of many board games companies. The best salespeople we have worked with excel in asking questions first and foremost. If you go to the trouble to find out what your distributors are actively seeking, and then you deliver what they have said they are looking for you are more likely to place the game than if you try to sell them what you already have in your product line. Of course if you take this approach you will have the frustration of taking a game to someone based on what they said they were looking for and finding that they either already got it from somewhere else, or that their needs have moved on, but regardless of that this approach is more likely overall to lead you to selling more games internationally.

 

We run a Consultancy business helping board games companies to grow. We have experience of most major board games markets around the world and our team has developed more than 200 board games including versions of classic games like Monopoly, Clue/do, Risk, Game of Life etc. For more information on our services (including our Export sales Consultancy) please just click here: https://www.kidsbrandinsight.com/services/


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WHY PLAYTESTING GAMES IS SO IMPORTANT TO THEIR LONG-TERM PROSPECTS

 

Games with good concepts and good marketing can sell well for the first selling year, but they tend to fade away if the gameplay is flawed. The reason for this is that sales of board games are reliant on word of mouth, whether that’s spoken face to face or passed on in some online way. And people don’t tend to recommend games which aren’t fn or which have some kind of gameplay flaw which stops them being compelling.


From a business perspective, it is easy to take the view that most new board game launches don’t stick in the market, therefore why pay too much attention to them when we will have to develop new games again for next year anyway. The point though is that there is nothing more profitable normally than a game which sells year after year without additional development or marketing investment.


The way that you make games compelling to play is by taking time to test and tweak the gameplay in depth beyond just a quick playtest. How much longevity and repeat play value is there in the gameplay mechanism? How likely are people to have such a good time that they choose to recommend to friends, and above all can they get into playing the game quickly and easily?


These questions can all be resolved via repeated playtesting ad nauseum. In the same way as an author is often truly sick of a book by the time they have finished writing and tweaking it, that’s how it should feel to finally send off a game to manufacturing.


Playtesting shouldn’t only occur among your highly board games literate colleagues though, you should seek to play the game with as many different people as you can to enable you to deliver a game which appeals to the broadest possible audience – that’s how you maximise sales over the long term.


We offer a range of Board Games business Consultancy services. If you are struggling to get ahead in the board game biz, maybe one of our services can help you. For more information, please click here: https://www.boardgamebiz.com/game-business-consultancy

 

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The 5 Stages of a Board Game Business Start-Up: Navigating Your Path to Success

Starting a Games business is an exciting and challenging venture. From initial concept to a thriving operation, the journey involves several distinct stages. Understanding and navigating these stages can help you turn your vision into a reality. Here’s a breakdown of the five critical stages in launching and growing a successful toy business:


1. Pre-pre Launch: Laying the Groundwork

The Pre-pre Launch stage is where your Games startup dream begins to take shape. At this point, you're focusing on research and ideation. It’s essential to understand the market, identify potential gaps, and refine your product concept.

  • Market Research: Investigate current trends in the Board Games market, analyze competitors, and understand your target demographic. Are you catering to toddlers, kids, families, young adults or someone else? This will influence everything from design to marketing.

  • Product Development: Begin prototyping your Game/s. Focus on innovation, safety, and the play experience. Engage in play testing, gathering feedback to refine your Game before it hits the market.

  • Business Planning: Craft a solid business plan. This includes defining your brand, setting short- and long-term goals, outlining financial projections, and planning your go-to-market strategy.

This stage is all about setting a strong foundation. The more thorough your preparation, the smoother the subsequent stages will be.


2. Pre-Launch: Building Momentum

The Pre-Launch stage is where you transition from planning to action. This phase involves generating buzz and finalizing all details before your official launch.

  • Brand Development: Solidify your brand identity, including your logo, packaging, and messaging. Your brand should resonate with your target audience and stand out in a crowded market.

  • Marketing Strategy: Develop a comprehensive marketing plan. Utilize social media, influencers, and pre-orders to create anticipation. Early engagement with potential customers can help build a loyal community even before your product is available.

  • Logistics and Supply Chain: Ensure your manufacturing process is efficient, and establish relationships with suppliers and distributors. Consider the logistics of packaging, shipping, and handling returns.

The Pre-Launch stage is crucial for building anticipation and ensuring that all operational aspects are ready for the big day.


3. Launch: Hitting the Market

The Launch stage is the culmination of all your hard work. This is when your Game officially enters the market and starts reaching consumers.

  • Marketing Execution: Implement your launch marketing campaign. This could involve a combination of online ads, influencer partnerships, PR events, and social media promotions.

  • Sales Channels: Whether you're selling online, in physical stores, or both, ensure your sales channels are ready to handle demand. Monitor performance closely and be prepared to make adjustments.

  • Customer Engagement: Engage with your customers actively. Encourage reviews, respond to feedback, and create a sense of community around your brand. Positive customer experiences during the launch can drive word-of-mouth and repeat sales.

The Launch stage is exciting but demanding. Stay flexible and responsive to ensure a successful market entry.


4. Growth: Scaling Up

Once your Game business is established, the focus shifts to growth. This stage is about expanding your reach and increasing sales.

  • Product Expansion: Consider expanding your product line or introducing variations of your existing toy. This keeps your brand fresh and offers more options to your customers.

  • Marketing Optimization: Analyze the performance of your initial marketing efforts and optimize them for better results. Experiment with different strategies, like seasonal promotions or bundling products, to boost sales.

  • Partnerships and Distribution: Explore new distribution channels or partnerships to reach a broader audience. Whether it’s entering new retail chains or collaborating with other brands, expanding your presence is key.

Growth is about building on your initial success and pushing your business to the next level.


5. Consolidation & Normalization: Sustaining Success

The final stage, Consolidation & Normalization, is where your business becomes a stable, enduring entity. The focus here is on sustaining success and establishing long-term profitability.

  • Operational Efficiency: Streamline your operations to reduce costs and increase efficiency. This might involve automating processes, renegotiating supplier contracts, or improving inventory management.

  • Brand Loyalty: Continue to build strong relationships with your customers. Loyalty programs, regular engagement, and excellent customer service can help retain your customer base and attract new ones.

  • Financial Management: Monitor your financial health closely. Ensure that your revenue streams are stable, and that you have strategies in place for managing any downturns or challenges.


This stage is about solidifying your position in the market and ensuring your business is resilient and sustainable.


Conclusion

Starting a Games business is a journey of creativity, strategy, and perseverance. By understanding the five stages—Pre-pre Launch, Pre-Launch, Launch, Growth, and Consolidation & Normalization—you can better navigate the challenges and opportunities that arise. With careful planning and execution, your toy business can grow from a simple idea into a beloved brand that brings joy to children and collectors alike.


If you would like to find out more about how we have worked with more than 200 Toy startups and about our Board Game expert Consultancy services, just click here: https://www.boardgamebiz.com/game-business-consultancy



PS Just one final thing...we have been using AWeber as our automated email software since 2011. We have many tens of thousands of email opens since then, might even be 100k+. We still use AWeber because it is intuitive and easy to use, and offers easily understandable metrics at a minimal price. If you want to check out AWeber for your own email marketing, just check it out here:  https://www.aweber.com/easy-email.htm?id=377817 

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